RPG Highlights of 2008

2008 was a huge gaming year for me: I managed to squeeze in more gaming, both online and face-to-face, this year then since my high school days when we played nearly every weekend.  2008 was a huge year fro Indie RPGs for me: I purchased nearly two dozen different titles and got to play at least a quarter of the games I bought.

My favorite RPG sessions this year:

  • In the spring I got to play a few sessions of Dogs in the Vineyard which really has changed the way I look at conflicts as well as how a system’s mechanics really can reinforce game play.
  • In March I ran a one-shot session of Chickens in the Mist using the Savage Worlds RPG as part of iCon 2008 that was absolutely hilarious – it included a character attempting to use a couch cushion as a shield, another who tried to electrocute a giant, mutated chicken with a halogen desk lamp, and a mad, suicidal race through the backcountry of Texas. You can find the chat logs to the game here.
  • Running Cold City for my local group in which they had to hunt down a Nazi monstrosity that was prowling the sewers of post-war Berlin.
  • In August I got to play a couple sessions of The Committee for the Exploration of Mysteries with friends which was another fantastic game. I played Sin Jin Lee, kung-fu master.
  • In October we started our Spirit on the Verge game which is a cross between the Star*drive setting for Alternity and the Firefly TV show using a hack of the Spirit of the Century Rules.
  • In December we wrapped up the main story arc of our Mutants & Masterminds game in which I play a gun-totting hero named Calibre. My favorite scene of that game was when I shot out the door to our jet and jumped out the door, firing the whole way down.
  • Finally there have been the RPG sessions with my six-year-old son which have been a lot of fun.

Some of my other highlights of the year include trying out 4th edition D&D, which turned out to be a lot better than thought it would. I had sworn off D&D completely after the disaster that 3.5 turned out to be, but 4E is cool in a tactical miniature game kind of way. I’ve had a good time running it both for the kids at the after-school club I run as well as online via Fantasy Grounds 2. I also have really enjoyed playing Mouse Guard.

Finally 2008 was a great year for my own writing: I’m about 75% done with Kidz and also have a 2nd game (Desperate Measures) in development.

All in all, I have to say 2008 was a great gaming year. I hope 2009 is even better.